New set : "Void Box"

The “Void Box” set and videos

This new set and video are the early tests of the graphics engine I’m currently writing around Processing and OpenGl.


Visit the “Void Boxes” Project..


Finished project : Surface Dimensions

The “Surface Dimensions” project

I have finished and uploaded my new “Surface Dimensions” project on mathematical surfaces. This set is mainly a work on deformations and interpolations based various parameters transformations.


Visit the “Surface Dimensions” project.

Sunflow distributed render farm

Setting up a distributed render farm

I am trying to set up a distributed render farm with Sunflow. I am planning setup 5 computers as a render grid with the Helios rendering farm solution.

What I’m trying to set up is to use distributed rendering straight from p5sunflow. I don’t really see how for the moment as the source for p5sunflow does not seem to be open (update :

Continue reading “Sunflow distributed render farm”

How to include the processing jars (and others) in your Netbeans JAR

How to include the processing core inside your JAR.

By default , upon project build, Netbeans copies all referenced libraries to a /lib/ folder inside the /dist/ folder. That is a bit of a pain, because we now have to distribute a whole lot of .jar files, which is a bit “messy” ..

If you want or need to generate a single executable JAR file that will contain all referenced libraries, here is how to do it : Continue reading “How to include the processing jars (and others) in your Netbeans JAR”

Creating an Executable Processing Sketch within Netbeans.

Processing IDE, though kind of rustic, has the cool ability to generate Mac and PC executables from the current Sketch.

As put more and more work into mastering processing (far from there yet..), I decided to do all the “really serious” coding in Netbeans 6.01, and just use processing as a library or for rapidly prototyping ideas.

Therefore, I miss the “create executable” processing feature that allowed me to distribute all kinds of applications to any platforms.

After a bit of googling, I have found the solution to the problem. It is solved in the following steps : 

  1. 1. In source, “Source Packages”, create a new file called “
  2. 2. Add a “Main-Class: your-package.your-main-class” in “
  3. 3. In file put “manifest.file=${build.dir}/classes/”

I you add that to the “jar-packing” functionality described in my “How to include processing jar in your project’s JAR” blog entry, you could normally create an executable application that contains only one .jar file. Cool !

Delicious tags : ,

How to embed resource files in your jars using Netbeans

How to embed various file types as resources in your Netbeans jar files

Following the previous article about libraries jar file packaging on the path to “I want all my original processing features in my IDE“, we are going to detail how to replicate the processing functionality of embedding the contents of the /{SketchPath}/data/ folder in the resulting application.

So, we would like to include resources (images, sound, data, shaders, etc) in our applications so that we don’t need to use file paths and can package these resources in the application’s jar file ? And we would also like to access these resources from our code ? Here is how to do it.. Continue reading “How to embed resource files in your jars using Netbeans”

The ProcessBots project has started.

I have started a new "series" project called "RedBots".

The final aim of this project is to generate futuristic humanoid-looking robots straight from processing, with no interaction from post-production.

I am currently using :

and a robot appears..

RedBot Loving the Sun
Sébastien Parodi 2008.
Cette création est mise à disposition sous un contrat Creative Commons.
Creative Commons License Tags: , , , ,