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Graphics Software

General-Purpose Software

Processing is probably the most used platform for Generative Art. It is an “open source programming language and integrated development environment (IDE) built for the electronic arts and visual design communities”. Java-based. There is also a JavaScript port, Processing.js (with a nice example here: Algorithm Ink).

Nodebox – A Python based alternative to Processing. “NodeBox does less, prettier, in Python. Processing does more, uglier, in Java“. The new version 2.0 is finally available on Windows.

Other Software

General-Purpose Software

Processing is probably the most used platform for Generative Art. It is an “open source programming language and integrated development environment (IDE) built for the electronic arts and visual design communities”. Java-based. There is also a JavaScript port, Processing.js (with a nice example here: Algorithm Ink).

Nodebox – A Python based alternative to Processing. “NodeBox does less, prettier, in Python. Processing does more, uglier, in Java“. The new version 2.0 is finally available on Windows.

Star Field Particles

 

Custom Tools LiST

Graphics Software

General-Purpose Software

Processing is probably the most used platform for Generative Art. It is an “open source programming language and integrated development environment (IDE) built for the electronic arts and visual design communities”. Java-based. There is also a JavaScript port, Processing.js (with a nice example here: Algorithm Ink).

Nodebox – A Python based alternative to Processing. “NodeBox does less, prettier, in Python. Processing does more, uglier, in Java“. The new version 2.0 is finally available on Windows.

vvvv is “a toolkit for real time video synthesis”. Not only video – vvvv also handles audio and static images quite well (see Eno Henze: Reality Foam. for a beautiful example).

Continue reading Custom Tools LiST

Music visualizer progress

Actually something pretty cool happened today.. I wanted to control the sketch params with a GUI, so I quickly coded one with controlP5 that was sending OSC messages to the rendering sketch..
I soon found that controlling with the mouse was messing with the whole live feeling of the thing so I got an OSC-enabled app (no ads here ;-) on my iPhone, and as I’m talking, I can control half of the sketch params just pushing buttons and sliders on my iPhone..

Sometimes life is cool ;-)

So I’m slowly working my way to the music visualizer I had in mind (but the path is steep)..

De La Soul “All Good”.

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